2016 Spring Dodgeball Dodgeball (Indoor) · Any Novice
- Free Agent Fees
- Regular 25.0
Pride Sports League Dodgeball Rules
PLAYING PROCEDURES
1.
Each match will be the best of
5 games. A game is complete when all players are eliminated from the
other team.
2.
Teams will play 2 matches each
night, with a 30 minute time limit for each match.
3.
Play will be 6 on 6. A minimum
of 6 is required to start the game. 7-8 players are allowed if both teams have
extra players and agree.
4.
Play will be held inside the
volleyball courts.
5.
Team may substitute between
games.
6.
Game time is forfeit time, if
your team is not there at your scheduled time you will forfeit.
7.
Team will switch ends of the
court between every game.
THE GAME
SEC. 1 Objective
The objective of dodgeball is to eliminate all players of the opposing team by
throwing one of the game balls and hitting the opposing player below the shoulders
on the fly.
SEC. 2 Starting a Game
SIX (6) balls evenly spread on the center line at the beginning of each game.
It is a sprint to the balls once the play begins. Balls cannot be thrown past
the throwing line marked by cones.
Each team member must start with one hand on their back wall. Play begins on
the referees signal of GO .
SEC. 3 Eliminating the Opposing Players
A player is out if:
They throw a ball that is
caught by the other team. (If the ball does bounce off an opposing player
and is then caught, the thrower will then be out. This is true even if a
different player catches the ball. However if the ball bounces off another
ball (block), the ball is dead. ). Once a ball hits a wall or ceiling, it is a dead ball and cannot be caught.
They get hit by a ball thrown by the other team below the shoulders. Players may use the ball to block; however, if the ball is knocked out of their hand while blocking, they will be out.
They cross the center line.
A player is not out if:
Their ball is caught off the
wall or ceiling.
They get hit above the
shoulders.
A player on their team catches
the ball after it has hit them.
If a ball is caught, then one player from the
team that caught the ball may re-enter play in the order that they were
eliminated.
Eliminated players should leave the court
quickly, so as to make it clear they have been hit.
SEC. 4 Out of Bounds
A ball that hit any wall or ceiling is considered dead and is not back in play
until someone has picked up the balls and throws it at an opponent.
SEC. 5 Off-Sides
The center line is the off-sides line. If any part of your foot or body touches
the center line, you will be declared out and thrown ball will be dead.
SEC. 6 Stall Count
No player can hold the ball for longer than 10 seconds. Penalty- roll the ball
gently to the other team. The opposing team is responsible for calling the
stall count. For example: Stall 1, Stall 2, Stall 3, Stall 4, Stall 5. Then at
this point the player must roll the ball over or is out.
SEC. 7 Court Procedures
Players are expected to be honest and take themselves out when the time comes.
Once a player is out, they must quickly leave the court stand in an area that
makes it clear they are not in play. Do not leave the court during game play
unless an injury occurs.
SEC. 8 Referees
For each match a team that is currently not
playing a match will be assigned to referee that match. At least two
members of the assigned team must referee the match.
Responsibilities include:
Lining up the balls at the start
of a game. Making sure both teams are ready with hands on the wall and
yelling GO.
Each referee will watch the
match and help call people out that may not have realized they were hit.
Keep track of time and switch
to sudden death (see below) after 7 minutes.
Records wins and losses.
SEC 9. Time Control
If the game goes longer than 7 minutes, it
will enter sudden death, where no eliminated players will be allowed to reenter
the game regardless of whether a ball is caught.
Sportsmanship
Pride Sports League reserves the right to
remove players from the league that show extreme poor sportsmanship.